#ifndef CPLAYERWALKSTATE_H_
#define CPLAYERWALKSTATE_H_
#include "CPlayerBaseState.h"

class CPlayerWalkState : public CPlayerBaseState
{
private:
public:
	CPlayerWalkState();

	static CPlayerWalkState *GetInstance();

	void Enter(CPlayer *pPlayer);
	void Run();
	void Exit();
};

#endif